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About

Alexandra (Allie) Teixeira Riggs (they/she) is a design researcher, digital artist, product designer, and Assistant Professor of Digital Storytelling and Digital Media Production in the Department of Communication Studies at the University of North Carolina at Charlotte. They work at the intersection of critical archives, queer theory, human computer interaction, and tangible embodied interaction design, theorizing queer information practices with attention to historicism and affective, embodied experiences. They also have a background in User Experience Design, with over 10 years of experience working for digital agencies, including Fantasy and Code and Theory.

Spanning a variety of disciplines, Riggs works on projects that range from physical wearable interactions, to historical escape games, interactive digital narratives, biomaterial installations, and participatory workshops. Their work has been published in Feminist Media Studies, the Designing Interactive Systems Conference (DIS), the Conference on Human Factors in Computing Systems (CHI), the Tangible Embodied and Embedded Interaction Conference (TEI), and the International Conference on Interactive Digital Storytelling (ICIDS). They have exhibited work internationally at the Computer Art Congress, the Different Games Arcade, the Electronic Literature Organization, and the Foundations of Digital Games Showcase, and the Public Art Futures Lab. They hold a PhD in Digital Media from Georgia Institute of Technology and an MFA from UC Santa Cruz in Digital Arts and New Media. 


Hi!

I'm a design researcher, product designer and PhD student in Digital Media, currently at Georgia Tech. Before academia, I worked as a UX Lead at Fantasy, and before that, at Code and Theory. I also studied Digital Arts and New Media at UC Santa Cruz, where I created narrative games, hypertext poems, and interactive theater performances.

My current PhD work is at the intersection of Queer Human Computer Interaction (HCI), queer theory, critical archives, and tangible embodied interaction design. I focus on how we might queer technology design through attention to historicism and affective, embodied experiences. 

Hi!

I'm a design researcher, product designer and PhD student in Digital Media, currently at Georgia Tech. Before academia, I worked as a UX Lead at Fantasy, and before that, at Code and Theory. I also studied Digital Arts and New Media at UC Santa Cruz, where I created narrative games, hypertext poems, and interactive theater performances.

My current PhD work is at the intersection of Queer Human Computer Interaction (HCI), queer theory, critical archives, and tangible embodied interaction design. I focus on how we might queer technology design through attention to historicism and affective, embodied experiences. 

Hi!

I'm a design researcher, product designer and PhD student in Digital Media, currently at Georgia Tech. Before academia, I worked as a UX Lead at Fantasy, and before that, at Code and Theory. I also studied Digital Arts and New Media at UC Santa Cruz, where I created narrative games, hypertext poems, and interactive theater performances.

My current PhD work is at the intersection of Queer Human Computer Interaction (HCI), queer theory, critical archives, and tangible embodied interaction design. I focus on how we might queer technology design through attention to historicism and affective, embodied experiences. 

Early work

Before getting into digital design, I built arduino-powered sculptures, including a game-controller hand and "deactivated robots" with embedded electronic displays.

Early work

Arduino powered sculptures, metalworking, silicone casting, a game controller hand, and an interactive fiction piece about translation and family.

Early work

Arduino powered sculptures, metalworking, silicone casting, a game controller hand, and an interactive fiction piece about translation and family.

Early work

Arduino powered sculptures, metalworking, silicone casting, a game controller hand, and an interactive fiction piece about translation and family.

Early work

Arduino powered sculptures, metalworking, silicone casting, a game controller hand, and an interactive fiction piece about translation and family.

Allie Teixeira Riggs

Allie Teixeira Riggs

Allie Teixeira Riggs

Design Researcher and Product Designer

Design Researcher and Product Designer

Design Researcher and Product Designer

Design Researcher and Product Designer

Email   ariggs00@gmail.com

LinkedIn  atriggs